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1. ¾Ë°í¸®Áò
Á¤Á¡ 1¿¡¼ N±îÁö À̵¿ÇÏ´Â °¡ÁßÄ¡ ±×·¡ÇÁ G°¡ ÀÖ´Ù. ±×·¡ÇÁ GÀÇ ¸ðµç °£¼±ÀÇ °¹¼ö´Â XÀ̸ç, ¸ðµç °£¼±¿¡´Â °¡ÁßÄ¡°¡ ÁÖ¾îÁ®ÀÖ´Ù. °¢ °£¼±µéÀÌ °¡ÁßÄ¡¸¦ Á¤Á¡°ú Á¤Á¡ »çÀÌÀÇ À̵¿¿¡ ÇÊ¿äÇÑ ¼Ò¿äºñ¿ëÀ̶ó°í ÇÒ ¶§, N°³ÀÇ Á¤Á¡µé¿¡ ¿¬°áµÈ ÃÑ K°³ÀÇ °£¼±ÀÇ °¡ÁßÄ¡ °ªÀ» Selection Sort¸¦ ÀÌ¿ëÇÏ¿© ¿À¸§Â÷¼ø Á¤·ÄÇÏ°í Á¤·ÄµÇ¾î ÀÖ´Â ¼ø¼´ë·Î °¡Àå °¡ÁßÄ¡°¡ ÀÛÀº °£¼±ºÎÅÍ »çÀÌŬ ¾øÀÌ N-1°³¸¦ »ðÀÔÇÏ¿© ¿¬°áÇϸé ÃÖ°íºñ¿ë ±×·¡ÇÁ G'¸¦ ¿Ï¼ºÇÒ ¼ö ÀÖ´Ù.
Á¦½ÃµÈ [±×¸²]Àº ÃÖ¼Òºñ¿ë ±×·¡ÇÁ GÀÇ °¢Á¤Á¡¿¡ ¿¬°áµÈ N-1°³ÀÇ °£¼±µéÀÇ °¡ÁßÄ¡¸¦ ¸ðµÎ ÇÕÇÏ¿© Á¤Á¡ 1¿¡¼ N±îÁö À̵¿¿¡ ¼Ò¿äµÇ´Â ÃÑ °¡ÁßÄ¡ÀÇ ÇÕÀ» Ãâ·ÂÇÏ´Â ¼ø¼µµÀÌ´Ù.
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1. ±×¸²ÀÇ ¼ø¼µµ¿¡ Á¦½ÃµÇ¸ç ÀÖ´Â ¹Ì¿Ï¼º ¾Ë°í¸®ÁòÀ» ºÐ¼®ÇÏ¿©, °¡Àå ÀûÇÕÇÑ ·ÎÁ÷À¸·Î ¿¬°èµÇ¾î ±¸ÇöµÉ ¼ö ÀÖµµ·Ï ´ä¾È¼³°è½Ã À¯ÀÇÇϽÿÀ.
2. Á¤Á¡ÀÇ °¹¼ö´Â NÀÌ°í, °£¼±ÀÇ ÃÑ °¹¼ö´Â XÀÌ´Ù.(´Ü N>5, X>7)
3. ¹è¿ "COST(X)"´Â X°³ÀÇ °¢ °£¼±µéÀÇ °¡ÁßÄ¡ °ªÀÌ ÀúÀåµÈ´Ù°í °¡Á¤ÇÑ´Ù(´Ü °¡ÁßÄ¡ °ª Áß µ¿ÀÏ°ªÀº ¾ø´Ù°í °¡Á¤ÇÑ´Ù)
4. ¹è¿ " CYCLS(X)"Àº X°³ÀÇ °¢ °£¼±µé »ðÀÔ¿¡ µû¸¥ ±×·¡ÇÁÀÇ »ç¾ÆŬ ¿©ºÎ¿¡ üũÇÑ °ªÀÌ ÀúÀåµÇ¾î ÀÖ´Â ¹è¿·Î¼ °£¼±»ðÀԽà »çÀÌŬÀÌ Çü¼ºµÈ °æ¿ì´Â 1, Çü¼ºµÇÁö ¾Ê´Â °æ¿ì´Â 0ÀÇ °ªÀÌ ÀÚµ¿ÀûÀ¸·Î ÀúÀåµÇ¾î ÀÖ´Ù°í »çÁ¤ÇÑ´Ù.
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1 |
K=X-1 |
2 |
K =i+J |
3 |
N-1 |
4 |
COST(J)=COST(i) |
5 |
L=TEMP+K |
6 |
COST(i) |
7 |
i+1 |
8 |
TEMP |
9 |
CYCLE(K)=K+1 |
10 |
i+X |
11 |
L=L+1 |
12 |
X=X+1 |
13 |
MIN_TOT=K+L |
14 |
K=L-1 |
15 |
L+1 |
16 |
COST(K)
=COST(J) |
17 |
COST(N) |
18 |
K+1 |
19 |
L=COST(i)
+COST(J) |
20 |
COST(K+L) |
21 |
L=K+1 |
22 |
X |
23 |
L=i+J |
24 |
COST(i)=COST(J) |
25 |
COST(X) |
26 |
N |
27 |
CYCLE(K)=i+J |
28 |
MIN_TOT=i+J |
29 |
K=COST(i)
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30 |
K=K+1 |
31 |
COST(i)=COST(K) |
32 |
K=N+X |
33 |
COST(i+J) |
34 |
COST(J) |
35 |
TEMP+1 |
36 |
I+N |
37 |
CYCLE(X) |
38 |
COST(K) |
39 |
i+2 |
40 |
X+1 |
2. µ¥ÀÌÅͺ£À̽º
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3. ¾÷¹«ÇÁ·Î¼¼½º
°æ¿µÈ¯°æ º¯È¿¡ ´ëÀÀÇϱâ À§ÇØ ±â¾÷ÀÇ ¾÷¹«À籸ÃàÀÇ À¯È¿ÇÑ ¼ö´ÜÀ¸·Î ÇàÇØÁö´Â ±â¾÷ÀÇ ÀμöÇÕº´À» M&A¶ó ÇÑ´Ù.
±â¾÷ M&A Àü¹®È¸»çÀÎ °¡Ä§ ¹Ì·¡ÄÁ¼³Æÿ¡¼´Â À̹ø¿¡ ´ëÇÑ ±â¾÷(ÁÖ)M&A »ç¾÷¿¡ Âü¿©ÇÏ°Ô µÇ¾ú´Ù.
±ÍÇÏ´Â ¹Ì·¡ÄÁ¼³Æà Á¤º¸Àü·«ÆÀ¼Ò¼ÓÀ¸·Î ´ëÇѱâ¾÷ÀÇ M&A¸¦ ÃßÁøÇϱâ À§ÇØ M&A¿¡ °ü¿©ÇÏ´Â Á÷,°£Á¢ Âü¿©ÀÚ¸¦ ÆľÇÇÏ°í °¢ÀÚ ¸ÃÀº ¿ªÇÒÀ» ¿Ã¹Ù¸£°Ô ¼öÇàÇϵµ·Ï ÇÏ¿© ´ë»ó±â¾÷(M&A)ÀÇ Ç¥ÀûÀÌ µÇ´Â ±â¾÷ÀÇ ¼º°øÀûÀÎ M&A°¡ ÀÌ·ç¾îÁú ¼ö ÀÖµµ·Ï M&A¿¡ °üÇÑ ¾÷¹«ÇÁ·Î¼¼½º¸¦ ºÐ¼®°íÀÚ ÇÑ´Ù.
M&A¾÷¹« ÇÁ·Î¼¼½º ºÐ¼®¿¡ ¾Õ¼, ±â¾÷µéÀÇ ÃÖ±Ù °æ¿µ ȯ°æ¿¡ ´ëÇÑ ÀÌÇØ°¡ ÇÊ¿äÇÒ °ÍÀÌ´Ù.
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( 1 )Àº ±â¾÷°ú °æ¿µÀÚ°¡ Àü·«Àû ¸ñÇ¥¸¦ ´Þ¼ºÇÏ°í °¡Ä¡¸¦ âÃâÇϵµ·Ï Áö¿øÇÑ´Ù. ( 1 )Àº IT¿¡ ±â¹ÝÀ» µÎ°í °æ¿µÀÚ ¹× °ü¸®ÀÚ¿¡°Ô °æ¿µÈ¯°æ, ±â¾÷È°µ¿¿¡ ´ëÇØ ½Å·ÚÇÒ ¼ö ÀÖ´Â Á¤º¸ Á¦°øÀ» ÅëÇØ ÀÚÀ²¹èºÐ¿¡ °üÇÑ ÇÕ¸®Àû ÀÇ»ç°áÁ¤°ú ½ÇÇàÀÌ °¡´ÉÇϵµ·Ï µµ¿òÀ» ÁÙ´Â½Ä ±â¾÷ °¡Ä¡ ±Ø´ëȸ¦ ½ÇÇö½ÃÄÑÁÖ´Â Àü·«Àû ÀÇ»ç°áÁ¤Áö¿ø½Ã½ºÅÛÀÌ´Ù.
( 1 )ÀÇ ±¸¼º¿ä¼Ò·Î´Â VBM, ABC/ABM, ( 2 )µéÀÌ ÀÖ´Ù.
VBMÀº ±â¾÷ÀÇ °¡Àå ±âº»ÀÌ µÇ´Â ¸ñÀûÀ» ÁÖÁÖ¿Í ÅõÀÚÀڵ鿡°Ô ÃÖ°íÀÇ °æÁ¦Àû °¡Ä¡¸¦ âÁ¶Çϴµ¥ µÎ°í À̸¦ °¢Á¾±â¾÷ÀÚÀ²È°¿ëÀÇ ÀÇ»ç°áÁ¤Æò°¡¿¡ ¹Ý¿µÇÏ´Â °¡Ä¡Á߽ɰ濵À» ÀǹÌÇÑ´Ù.
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°æ¿µÁø |
13 |
crm |
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Áß°èȸ»ç |
15 |
Àڱݰø±ÞÀÚ |
16 |
Àü¹®´ë¸®ÀÎ |
17 |
ºÎä |
18 |
ÀÚ»ê |
19 |
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20 |
sem |
21 |
edi |
22 |
bsc |
23 |
ec |
24 |
scm |
25 |
ÀÚº»Â÷ÀÍ |
26 |
´ëÁÖÁÖ |
27 |
ºÎ¶ì²ô |
28 |
±â¾÷»ç³É²Û |
29 |
ÁÖ½ÄÅõÀÚ |
30 |
kms |
31 |
swot |
32 |
5f |
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ontology |
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35 |
eai |
36 |
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37 |
sgml |
38 |
7s |
39 |
bpr |
40 |
isp |
4. ½Å±â¼úµ¿Çâ
1. ±â¾÷ÀÇ ¼³°èµµ ¶Ç´Â û»çÁøÀ¸·Î, ±â¾÷ÀÇ ÃÖ°íÁ¤º¸Ã¥ÀÓÀÚ(CIO)µéÀÌ È¿À²ÀûÀÎ ITÀÎÇÁ¶ó¿Í Àü·«ÀÇ È®º¸ Â÷¿ø¿¡¼ ±â¾÷ÀÇ Á¤º¸ °ü·Ã ÀÚ¿øÀ» ´Ü¼øÇÏ°Ô ÇÏ°í, ÀûÀÀ¼º°ú Àç»ç¿ë¼ºÀ» ÃÖ´ëÇÑ ³ôÀÓÀ¸·Î½á º¯È¿¡ ½Å¼ÓÇÏ°Ô ´ëÀÀÇϱâ À§ÇØ ¸¶·ÃÇÏ´Â ¹Ø±×¸²ÀÌ´Ù. ¾ÆÁ÷±îÁö´Â Àü¹®°¡¸¶´Ù Á¤ÀÇ°¡ ´Ù¸£°í, °³³ä ¶ÇÇÑ ÁøÈÁßÀÌ´Ù. ´ëüÀûÀ¸·Î Àü·«Àû Á¤º¸ÀÚ»ê ±â¹ÝÀ¸·Î¼ Á¶Á÷ÀÇ »ç¸í, »ç¸í ¼öÇàÀ» À§ÇÑ Á¤º¸¿Í ±â¼ú, ½Å±â¼ú Àû¿ëÀ» À§ÇÑ ¼øȯ ÀýÂ÷ µîÀ» Á¤ÀÇÇϸç, ºñÁî´Ï½º ¾ÆÅ°ÅØó, µ¥ÀÌÅÍ ¾ÆÅ°ÅØó, ±â¼ú ¾ÆÅ°ÅØó, ¾ÖÇø®ÄÉÀÌ¼Ç ¾ÆÅ°ÅØó ¹× ±â¼ú ÂüÁ¶ ¸ðµ¨(Technical Reference Model) ¹× Ç¥ÁØ(Standards) µîÀ¸·Î ±¸¼ºµÈ´Ù.
2. ¹Ì±¹ e·¯´×¹Ì±¹ e·¯´× Ç¥ÁØ ¿¬±¸ °³¹ß±â°üÀÎ ADL(Advanced Distributed Learning)¿¡¼ Á¦Á¤ÇÑ »ç½Ç Ç¥ÁØ. ADLÀÇ ³ôÀº ¿ä±¸¼öÁØ(accessibility, interoperability, reusability, durability, adaptability, affordability)À» ÃæÁ·Çϱâ À§ÇÑ ÂüÁ¶¸ðµ¨·Î¼ ±³À°, ÈÆ·Ã, ¼öÇ൵ Çâ»ó µî¿¡ ÀÖ¾î ÈξÀ ¿ì¼öÇÏ°í, Àú ºñ¿ëÀûÀ̸ç, ½Ã°£°ú Àå¼Ò¿¡ ±¸¼ÓµÇÁö ¾Ê´Â ¸ðµ¨¿¡ ´ëÇÑ ±Ô°Ý ¹× °¡À̵å¶óÀÎÀÌ´Ù. ¶ÇÇÑ ÀÌ·¯´× ÄÚ½º¿þ¾î °´Ã¼¿Í °°Àº ÄÚ½º°úÁ¤, µ¥ÀÌÅ͸𵨠¹× ÇÁ·ÎÅäÄÝÀÇ »óÈ£°ü·Ã¼ºÀ» Á¤ÀÇÇÏ´Â ¼ÒÇÁÆ®¿þ¾î ¸ðµ¨ÀÌ´Ù. ÀÌ´Â ±³À° ÄÜÅÙÃ÷¸¦ ±â´Éº° ¸ðµâ·Î ³ª´² °³¹ßÇÔÀ¸·Î½á Àç»ç¿ë°ú °øÀ¯°¡ °¡´ÉÇϵµ·Ï Ç¥ÁØȽÃŲ ¸ðµ¨ÀÌ´Ù. Ư¡Àº µµ±¸¿Í Ç÷§ÆûÀÌ ´Ù¸¥ ´Ù¾çÇÑ ÇнÀ ȯ°æÇÏ¿¡¼µµ »óÈ£ ȣȯ¼ºÀÌ È®º¸µÇ°í, ÄÜÅÙÃ÷ Àç»ç¿ëÀÌ °¡´ÉÇÏ¿© À¯Áöº¸¼ö ºñ¿ëµµ Àý°¨µÇ´Â ÀåÁ¡ÀÌ ÀÖÀ¸¸ç, ¿ø°ÝÁö¿¡¼µµ ºñ¿ëÀ» µé¿© µðÀÚÀÎÀ» ´Ù½Ã Çϰųª, ±¸Á¶º¯°æ, ȤÀº ÄÚµùÀÛ¾÷À» ´Ù½Ã ÇÏÁö ¾Ê°íµµ Á¢±ÙÇÒ ¼ö ÀÖµµ·Ï º¯µ¿»çÇ×°ú ±â¼úÁøÈ¿¡ ´ëóÇÏ´Â ´É·ÂÀÌ ÀÖ´Ù.
3. ÃÊ°í¼Ó/´ë¿ë·® ¼ºñ½º¸¦ Á¦°øÇÏ´Â »õ·Î¿î Àü¼Û ¹æ½Ä. ÃÑ 1Gbps ¿ë·®À» ¿©·¯ °¡ÀÔÀÚ°¡ °øÀ¯ÇÏ´Â ±¸Á¶·Î ÀÏ¹Ý °¡Á¤¿¡ 130MbpsÀÇ ºü¸¥ ÀÎÅÍ³Ý ¼Óµµ¸¦ Á¦°øÇÑ´Ù. Æ®·¡ÇÈÀÌ ÁýÁߵǴ ±¤µ¿ÃàÄÉÀ̺í(HFC) ±¸°£¿¡¼µµ ´ÙÁß ¸ÖƼÇ÷º½ÌÀ¸·Î º´¸ñÇö»óÀ» ÇؼÒÇØ °íÇ°Áú IPTV¼ºñ½º¸¦ ±¸ÇöÇÒ ¼ö ÀÖ´Ù.
4. ±â¾÷ÀÇ ¼ÒÇÁÆ®¿þ¾î ÀÎÇÁ¶óÀÎ Á¤º¸ ½Ã½ºÅÛÀ» °øÀ¯¿Í Àç»ç¿ëÀÌ °¡´ÉÇÑ ¼ºñ½º ´ÜÀ§³ª ÄÄÆ÷³ÍÆ® Áß½ÉÀ¸·Î ±¸ÃàÇÏ´Â Á¤º¸±â¼ú ¾ÆÅ°ÅØó. Á¤º¸¸¦ ´©±¸³ª ÀÌ¿ë °¡´ÉÇÑ ¼ºñ½º·Î °£ÁÖÇÏ°í ¿¬µ¿°ú ÅëÇÕÀ» ÀüÁ¦·Î ¾ÆÅ°ÅØó¸¦ ±¸ÃàÇØ ³ª°£´Ù. SOAÀÇ ´ëÇ¥ÀûÀÎ ¿¹ÀÎ ´Ü¼ø °´Ã¼ Á¢±Ù ÇÁ·ÎÅäÄÝ(SOAP) ±â¹ÝÀÇ À¥¼ºñ½º¿¡¼´Â ¼·Î ´Ù¸¥ ÀÌ¿ëÀÚµéÀÌ ¼·Î ´Ù¸¥ ¹æ½ÄÀ¸·Î ¼ºñ½º¿Í ÀÇ»ç¼ÒÅëÀ» Çϸ鼵µ ÅëÇÕ °ü¸®µÇ´Â ¼ºñ½ºµéÀ» »ç¿ëÇÒ ¼ö ÀÖ´Ù. 1996³â ÄÁ¼³Æà ¾÷ü °¡Æ®³Ê°¡ óÀ½ ¼Ò°³ÇÑ °ÍÀ¸·Î ±â¾÷ÀÇ IT ½Ã½ºÅÛÀ» ºñÁî´Ï½º¿¡ ¸ÂÃç À¯¿¬ÇÏ°Ô »ç¿ëÇÒ ¼ö ÀÖ´Ù´Â °ÍÀÌ ÀåÁ¡ÀÌ´Ù. SOA´Â ±âÁ¸ °³³ä¿¡ À̺¥Æ®±â¹Ý¾ÆÅ°ÅØÅÍ(EDA: Event Driven Architecture)¸¦ ´õÇØ ºñÁî´Ï½º¿¡¼ ¹ß»ýÇÏ´Â °¢°¢ »óȲÀ» ½Ç½Ã°£À¸·Î ó¸®ÇÏ´Â °³³äÀÎ SOA2.0À» µµÀÔÇÏ°í ÀÖ´Ù.
5. IT ±â¹Ý ¿ìÆí¹°·ùÅëÇÕÁ¤º¸½Ã½ºÅÛ. ¿ìü±¹ Åùè¿Í ±¹Á¦Æ¯¼Û(EMS)À» °ÈÇϱâ À§ÇØ ¿ìÆí¹°¿¡ RFIDĨÀ» ´Þ¾Æ ¾ðÁ¦ ¾îµð¼³ª ½Ç½Ã°£À¸·Î ±× ¿ìÆí¹°ÀÇ À§Ä¡¸¦ üũÇÒ ¼ö ÀÖ´Â ¼ºñ½º´Ù.
< ´äÇ× º¸±â >
1 |
IT Compliance |
2 |
VolP |
3 |
USIM |
4 |
OCAP |
5 |
SCORM |
6 |
AMOLED |
7 |
e-Passport |
8 |
ISP |
9 |
IMS |
10 |
VOD |
11 |
EV-DO rA |
12 |
BPR |
13 |
Fast Track |
14 |
CTTH |
15 |
CR |
16 |
VLC |
17 |
ODBC |
18 |
One Seg |
19 |
DAB |
20 |
sem |
21 |
Zigbee |
22 |
NAC |
23 |
RSS |
24 |
DRM+ |
25 |
FinFET |
26 |
PostNet |
27 |
PKI |
28 |
HCI |
29 |
ARS |
30 |
AMC |
31 |
Digilog |
32 |
SOA |
33 |
HDMI |
34 |
Turbo code |
35 |
ILM |
36 |
TelePresence |
37 |
SOHO |
38 |
MVNO |
39 |
NBIT |
40 |
EA |
5. Àü»ê¿µ¾î
Recently, as the performance of computer hardwares sycg as the speed of CPUs, memory capacity, abnd so on are rapidly growung, the capacity of sofware is increased as well. Especially, the quality of ( 1 ) such as resolution of pictures and granularity of sounds can be served in high levels. Do recent ( 1 ) softwares such as games and education contents are played in high qualities of services.
(1) is more than one concurrent presentation medium(for example, on CD-ROM or Web Site). (1) can arguably be distingushed from traditional motion pictures or movies both by the scale of the production and by the possibility of audience interactivity or invovement. Inetachtive elements can include: voice command, mouse manipulation, text entrym touch screen, video capture of the user, or lice participation. (1) ends to imply sophistication(and relatively more expense) in both production and presentation than imple text-and-images. (1) is typically used to mean the combination of text, sound, and motion video. Let's study on these concepts and types related on the (1).
In information technology, (2) is a human-readable sequence of characters and the words they form that can be encode into computer-readable formats such as ASCII. (2) is usually distinguishced from non-charctyer encoede data, such as graphic images in the form of bitmaps and program code, which is sometimes refered to as being in "binary".
A(n) (3) is a picture that has been created or coped and stroed in electronic form. A(n) (3) can be described in terms of vector graphics or raster graphich. A(n) (3) map is a file containing informaition that associate lifferent locations on a specified (3) with hypertext links.
(4) is sound within the acoustic range available to humans. A(n) (4) frequency is an electrical alternating current within the 20 to 20,000 hertz(cycle per second) range that can be used to produce acoustic sound. In computers, (4) is the sound system that comes with or can be added to a computer. A(n) (4) file is a record of captured sound that can be played back.
(5) is a simulation of movement create by displaying a series of pictures, or frames, Cartoons ?? television is one example of (5). (5) on computers is one of the chief ingredients of (1) presentation. There are many software applications that enable you to create (5)s that you can display on a computer monitor.
< ´äÇ× º¸±â >
1 |
cookie |
2 |
ASP |
3 |
HUB |
4 |
ERP |
5 |
ISP |
6 |
DSS |
7 |
Image |
8 |
Session |
9 |
PKI |
10 |
JSP |
11 |
EDI |
12 |
VoIP |
13 |
Emotion |
14 |
PRM |
15 |
Text |
16 |
SCSI |
17 |
MIME |
18 |
Animaition |
19 |
KMS |
20 |
Transaction |
21 |
USB |
22 |
CRM |
23 |
DMB |
24 |
DRM |
25 |
EP |
26 |
Telematics |
27 |
VPN |
28 |
CODEC |
29 |
Audio |
30 |
NIL |
31 |
Multimedia |
32 |
Blog |
33 |
VOD |
34 |
OLAP |
35 |
Bluetooth |
36 |
LBS |
37 |
URL |
38 |
Polling |
39 |
BRP |
40 |
Spam |
< Á¤ ´ä >
¾Ë°í¸®Áò
1 |
I+1 |
2 |
COST(i) = COST(J) |
3 |
COST(K) |
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L=L+1 |
5 |
K=K+1 |
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EA |
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SCORM |
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PostNet |
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Multimedia |
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Text |
3 |
Image |
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Audio |
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